SC_amuK
=======
  Textures:
    - V_hamm_spc
        Scale: -0.0830078125, -0.0830078125
    - V_hamm_spc
        Offset: 3, 3
        Scale: 0.5, 1
        Rotation: 0.27777947325052643
    - toon_bin

  Ambient Colors:
    - 50, 50, 50, 50

  Constant Colors:
    - 220, 160, 32, 255
    - 60, 128, 255, 255

  Color Registers:
    - 128, 128, 128, 255
    - 125, 200, 255, 100

  Steps:
    1: RGB = (lerp from (128, 128, 128) to (255, 255, 255) using (tex #3 RGB))
         A = (tex #3 A)
    2: RGB = ((125, 200, 255) * (prev. RGB))
         A = ((prev. A) * 128), then add (tex #2 A)
    3: RGB = ((60, 60, 60) * (tex #1 RGB)), then add (prev. RGB)
         A = (lerp from 100 to 255 using (tex #1 A)), then add (prev. A)



amuK
====
  Textures:
    - VamuK
    - ZAtoon

  Ambient Colors:
    - 50, 50, 50, 50

  Constant Colors:
    - 160, 90, 0, 255

  Color Registers:
    - 128, 128, 128, 255

  Steps:
    1: RGB = (lerp from (128, 128, 128) to (255, 255, 255) using (tex #2 RGB))
         A = 0
    2: RGB = ((tex #1 RGB) * (prev. RGB))
         A = (tex #1 A)
